2014 New York Video Game Critics Circle Awards

By corib3ar On 11 Feb, 2014 At 07:53 PM | Categorized As Featured, Games, Games News | With 0 Comment

Watch live video from NYUGameCenter on www.twitch.tv

The New York Video Game Critic Awards will start streaming live at 7:30 EST from the Pfizer Auditorium in Brooklyn, NY.

9:41

The final award has all the members of the New York Video Game Critics Circle on the stage.

awardsny

Big Apple Award for Best Game 

Assassin’s Creed IV: Black Flag (Ubisoft)

BioShock Infinite (2K Games)

Gone Home (The Fullbright Company)

Grand Theft Auto V (Rockstar Games)

Kentucky Route Zero (Cardboard Computer)

Ni No Kuni (Namco Bandai)

Super Mario 3D World (Nintendo)

The Last of Us (Sony)

The Legend of Zelda: A Link Between Worlds (Nintendo)

Tomb Raider (Square Enix)

The winner is The Last of Us (Sony)

9:38

Great White Way Award for Best Overall Acting (Combines Male and 
Female Acting) 

Courtney Draper – Elizabeth – Bioshock Infinite (2K Games)

Ellen Page – Beyond: Two Souls (Sony)

Jay Klaitz – Lester – Grand Theft Auto V (Rockstar Games)

Kevan Brighting – Narrator – The Stanley Parable (Davey Wreden and William Pugh)

Sarah Grayson -Sam – Gone Home (The Fullbright Company).

Stefan Rhodri – Drippy – Ni No Kuni  (Namco Bandai)

Steven Ogg – Trevor – Grand Theft Auto V (Rockstar Games)

Troy Baker – Joel – Last of Us (Sony)

The award goes to Steven Ogg – Trevor – Grand Theft Auto V (Rockstar Games)

9:33

The special surprise is an exclusive Bioshock Infinite video of the DLC Burial at Sea scheduled for release on March 25

9:30

Statue of Liberty Award for Best World 

Los Santos: Grand Theft Auto V (Rockstar Games)

Columbia: BioShock Infinite (2K Games)

The Caribbean: Assassin’s Creed IV: Black Flag (Ubisoft)

Your Town: Animal Crossing: New Leaf (Nintendo)

The Greenbriar Home: Gone Home (The Fullbright Company)

Salt Lake City: Last of Us (Sony)

The White House: Saints Row IV (Deep Silver)

The award goes to Los Santos: Grand Theft Auto V (Rockstar Games)

9:28

A kind of funny bit about seeing games in early access.

9:22

Tin Pan Alley Award for Best Music in a Game 

Animal Crossing: New Leaf (Nintendo)

BitTrip Runner 2 (Gaijin)

BioShock Infinite (2K Games)

Contrast (Sony)

Grand Theft Auto V (2K Games)

Rocksmith 2014 (Ubisoft)

Ridiculous Fishing (Vlambeer)

Saints Row IV (Deep Silver)

The Last of Us (Sony)

The Legend of Zelda: A Link Between Worlds (Nintendo)

The winner is BioShock Infinite (2K Games)

9:18

Off Broadway Award for Best Indie Game 

Antichamber (Alexander Bruce)

Brothers: A Tale of Two Sons (Starbreeze/505 Games)

Gone Home (The Fullbright Company)

Killer Queen Arcade (SortaSoft)

Porpentine’s Twine Compilation (Porpentine)

Papers, Please (Lucas Pope)

Rogue Legacy (Cellar Door)

The Stanley Parable (Davey Wreden and William Pugh)

Towerfall (Matt Thorson)

The award goes to Gone Home (The Fullbright Company)

9:17

Harold Goldberg, founder of the NYVGCC (hah) gets up to say thanks to everyone involved in making the night possible.

9:13

The A Train Award for Best Mobile/iOS Game

Device 6 (Simogo)

Icycle: On Thin Ice (Damp Gnat)

Plants vs. Zombies 2 (PopCap)

Rayman Fiesta Run (Ubisoft)

Ridiculous Fishing (Vlambeer)

Rymdkapsel (Grapefrukt)

Type:Rider (Cosmografik)

Year Walk (Simogo)

The winner is Ridiculous Fishing (Vlambeer)

9:09

Herman Melville Award for Best Writing in a Game

Assassin’s Creed IV: Black Flag (Ubisoft)

BioShock Infinite (2K Games)

Device 6 (Simogo)

Gone Home (The Fullbright Company)

Grand Theft Auto V (Rockstar Games)

Kentucky Route Zero (Cardboard Computer)

The Last of Us (Sony)

The Stanley Parable (Davey Wreden and William Pugh)

The award goes to The Last of Us (Sony)

9:07

The Central Park Children’s Zoo Awards for Best Kids Game

Animal Crossing: New Leaf (Nintendo)

Disney Infinity (Disney Interactive)

LegoCity Undercover (Traveler’s Tales, WBIE)

Lego Marvel Super Heroes (Traveler’s Tales, WBIE)

Skylanders: Swap Force (Activision)

Super Mario 3D World (Nintendo)

Tearaway (Sony)

The winner is Super Mario 3D World (Nintendo)

9:03

Let’s get on with it.

The first awards are the Battery Park Award for Best Handheld Console Game

Animal Crossing: New Leaf (Nintendo 3DS)

Etrian Odyssey Untold: The Millenium Girl (Nintendo 3DS)

Fire Emblem: Awakening (Nintendo 3DS)

Guacamelee! (PlayStation Vita)

Phoenix Wright: Ace Attorney – Dual Destinies (Nintendo 3DS)

Pokemon X/Y (Nintendo 3DS)

Spelunky (PlayStation Vita)

Tearaway (PlayStation Vita)

The Legend of Zelda: A Link Between Worlds (Nintendo 3DS)

The winner is The Legend of Zelda: A Link Between Worlds (Nintendo 3DS)

8:53

Daniel Radosh is the host for the awards part of the ceremony.

The trophy is “genuine 24k spray paint” shaped like a joystick.

After the surprisingly humorous opening, he jokes that they are trying to find a new title for the awards. Just tweet him.

8:45

The panel leaves the stage and there is a short break.

After that, there is music. It’s awesome. Here’s a picture.

awards

8:37

What does it mean to be a consumer of games?

The concept of DLC’s and patches were discussed next. This leads to kickstarter and if backing a game makes us a consumer. What do we do if a developer doesn’t deliver? Early Access is another question consumers might also be asking themselves.

“I have to wonder if a publisher is looking at early access and asking would this provide me a shield?”

No longer is it a one and done transaction, we have an ongoing relationship with developers.

8:27

“How do you feel about sequels?”

“Not ever developer has the luxury to that kind of time to spend on a game.”

“We don’t have time to get excited anymore.” Also mentioning that annual series don’t allow you to get excited.

Chelsea Stark talks about Nintendo now (who has never done a sequel?…giggle giggle) and how sometimes they do have a strike of genius-the 3Ds being an example. “People taking it to their younger generations” is what she says Nintendo is trying to bank on.

8:18

The panel discusses indie games next.

“You’re getting a wild kind of species that was bred in a petri dish somewhere” Says Evan “Something that allows genuine surprise”

They discuss how indie games take tiny little risks because they have less constraints.

How Triple A developers use sequels to carbon copy a game and sell for less work and profit is also talked about. “Where is that willingness to take a risk?”

8:09

Jill Scharr from Tom’s Guide talks next about Bioshock Infinite and player’s choice.

Her next game is Remember Me. Which she loved (but I didn’t). Jill really liked the remix sequences and hopes to see more of that in video games.

The Last of Us is brought up next “You can feel in your controller that you’re hampered” says Jill, “it’s something that’s unique to video games”.

The last game she brought up is The Stanley Parable. “The game kind of poses it’s own narrative as your enemy.” She also talks about the door handle achievements and laughs “you’re performing a critique of yourself.”

7:58 

The first panel takes the stage.

Evan Narcisse talks first about Assassin’s Creed DLC article he wrote for Kotaku (remind me to find that later). He discusses how apprehensive he was about playing the DLC because of slavery. He also gives a very touching speech about his home country of Haiti.

“It’s great to feel like the country that births you, matters to somebody else” (Evan)

Evan also discusses his want for developers to take risks such as this and explore new cultures in their games. “I want to see an independent studio tap into these kinds of issues.”

“What I want to see is a ripple effect”  says Evan about games taking risks.

7:50

Starting a little late, opening statements include thanks to Twitch, Razer, and Qualcomm. Also special thanks to the NYU game center and a short description about their game design program.

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