July Feature-Ionball 2: Ionstorm
I feel like it’s been so long since I’ve played a game that I didn’t ultimately loathe. Today, I am playing Ionball 2: Ionstorm by Ironsun Studios.
I love nostalgia. I also love shiny things. Ionball has both. As an upgraded version of Breakout and Arkanoid, Ionball allows us to play the game we played for so many hours as children.
This game is almost an exact replica of Breakout and Arkanoid only prettier and with more movement. There are also options to upgrade your bat while between levels. You get experience points to spend from the aliens you kill. From what I see, it’s going to benefit you greatly to upgrade as much as you can.
The soundtrack is pretty awesome. It’s a nice techno rock beat that you get sort of lost in. I normally hate music during game play, but I found myself just lowering the volume this time instead of turning it completely off.
I think the one thing that was kind of a cop-out was the pseudo perma-death. If you run out of lives, you get a Game Over screen and are taken back to the title screen. From there, you can continue the game again at the cost of your score. I guess if you’re competing for highest score, then it matters but when it comes to integrity of the game, it doesn’t.
I can’t get mad at it, though. Ionball 2 is legitimately hard and gets progressively harder as you go through the levels. I didn’t know I could get so angry at a ball bouncing around a screen, but I found myself “WTF-ing” pretty much every time I died.
I give Ionball 2: Ionstorm a thumbs up and urge you to go check it out on Steam. It’s only $7 to purchase and play this aesthetically orgasmic game.