Geek, uncensored


August 22, 2014

2014 Unity Award Winners Announced at Unity Conference

This year, the Unity Conference took place in Seattle, Washington from August 20-22. The conference was open to developers, publishers, and Unity enthusiasts to celebrate and learn more about the popular engine.

During the event, awards were announced. The winners were chosen by a combination of votes from Unity Technology and the developer community.

The lucky winners are:

  • Best Student Project:  The Rift: URIDIS  (ISART DIGITAL)
  • Best 3D Visual Experience:  Monument Valley  (ustwo)
  • Best 2D Visual Experience:  The Bridge  (Ty Taylor and Mario Castaneda)
  • Best Gameplay:  Hearthstone: Heroes of Warcraft  (Blizzard Entertainment)
  • Best Technical Achievement:  Shader Forge  (Joachim Holmer)
  • Best VizSim Project:  Minto Longbranch Visualization  (NVYVE Inc.)
  • Best Non-game Project:  Art and Skin  (Alexx Henry Studios, LLC)
  • Golden Cube:  Hearthstone: Heroes of Warcraft  (Blizzard Entertainment)

Nomination for the 2015 Unity Awards will being in spring 2015.

About the Author

Blogger, Programmer, Zombie Survivalist Expert, Girl Gamer, Pianist, Super Geek, the Epitome of Awesome. Saying the things your mind tells you not to.