3 Reasons Why Assassin’s Creed: Syndicate Annoys Me

I hate being that person. I really do. You know what? I’m lying. I love being that person.

Assassin’s Creed: Syndicate looks like the most sold out, washed up, poorest excuse for a sequel to a popular video game franchise that was ever made.

Hear me out.

When I think of an assassin, I think of a lone fighter in the dark. Somebody craftily piecing together their knowledge of the situation and their environment and using that knowledge to stealthily take down the enemy. An assassin is not a gang leader. Repeat after me. An assassin does not need a gang. What are you guys at Ubisoft doing?

Let me break down the Assassin’s Creed: Syndicate reveal into points of extreme annoyance.

1) Stealth

An assassin is stealthy, right? I’m assuming the people who made this game agree and made it so “at the push of a button, you enter stealth mode”. By this, they mean you crouch. So what you’re saying is that in any game you can enter stealth mode with the push of a button. Furthermore, crouching in the middle of the road in broad daylight surrounded by people does not constitute as stealth mode.

I don’t understand why they would take the time to put NPC’s into the game if the NPC’s don’t react as a human would. Why do I have a guy telling me ‘don’t start any trouble, buddy’ and then when I start trouble, they walk away like nothing happened. Dude, I just killed a man from a roof with a throwing knife, jumped off a ledge, and there’s a dead body right in front of your face. You don’t think that might be a reason to sound an alarm?

2) Travel

I have never known an assassin to use a horse-drawn carriage. Or carry-adges as the narrator called them. As an assassin, I would want to escape using the rooftops, shadows, maybe even a dirty sewer. Why would I want to (allegedly) bring more attention to myself in a moderate-speed horse and buggy chase?

I’m assuming that they added this feature because people complained about how long it took to get from one place to another. I don’t think that anybody has ever said “Hey, I don’t want to be late, let me hop in this horse driven carriage.”

It would be quicker to just hop around on the rooftops, right? Especially now that you’re given a rope launcher to help you get everywhere. Which, in my opinion, is the biggest sell out of them all. Let’s be real. What was one of the hardest parts of the game? Figuring out how to climb the towers to reach the top and sync the area and knowing the layout of the roofs so you can make the cleanest escape possible. Now, you can just rope launch to the top and zipline to the nearest building. Why don’t we just make all the bad guys punch themselves in the face until we beat the game? How’s that for dumbing it down?

3) Gameplay

A very minor annoyance in gameplay that I want to at least mention was the new “ability to use the environment to take out your enemies”. That’s cool and all, but it’s not like you have to really sit and figure out how to make this happen. It’s going to be very linear right? Like, you can either go in and kill them with your hands or use the convenient stack of barrels that are positioned above the person of interest. What I’m saying is that this isn’t an ability, it’s an option, and there is a difference.

The combat is the biggest thing I can’t get past. First of all, it doesn’t look improved. It looks like the same fighting you could do in every other Assassin’s Creed game. You’ve been able to switch enemies. You’ve been able to turn people against each other. You’ve been able to sneak up behind somebody and assassinate them quietly.

In one of the fight scenes, you’re punching kids in the face while one of your gang members is behind you shooting a gun when they feel like it. First of all, you have knives. Why are we slapping people around when you can shank a guy? A major fight breaks loose and all of a sudden the assassins have morals? Second of all, why is an assassin carrying a gun? That’s not assassin like or stealthy at all.

In case you haven’t already figured it out, I will not be purchasing Assassin’s Creed: Syndicate. I think it insults us as gamers and as people who have supported this franchise for years. If this game was called by another name that was appropriate, my opinion would be completely different, but it has strayed from the original concept of Assassin’s Creed and become something that tries to sell because of familiarity. I can only hope that, unless they revert back to what makes sense for Assassin’s Creed, this is the last title we will see of what has become a train wreck series.